You control a Kingdom, with a Royal Court, and the Royal Court’s Subjects.

Jacks, Queens and Kings make up your Royal Court, and all Number cards are the Subjects.

Depending on the suits that make up your Royal Court, will change the way you attain Glory.

Club Royalty are warring and offensive. Their Subjects taking up arms to fight for Glory on the battlefield for their Kingdom.

Spade Royalty are agricultural. Their Subjects are mostly farmers. These subjects work hard on the land, and produce an abundance of food for their glorious and fertile Kingdom.

Diamond Royalty are entrepreneurial and influential. Their Subjects are Miners, and Merchants that embrace the material riches of the world.

Heart Royalty are invested in Wisdom and Arts. Their Subjects are spiritual and romantic. They seek knowledge and enlightenment.

You will have to use the strengths of your Kingdom to attain the most Glory.


How to play in brief

Each player places Jokers, Jacks, Queens and Kings into their Royal Court. Only when they have cards in the Royal court will they be able to play numbered cards (Subjects) into their ‘Kingdom’

The Subjects can are ‘Sacrificed’ to attain Glory. The way you attain glory depends on who is the Regnant (leader of the Kingdom) in your Royal Court.

These Subjects can also be used to activate abilities. The ability you have will depend on who is the Consort (Second in charge) in your royal Court

When a player has 9 cards in their Glory Pile, the game ends. Whoever has the highest tally (by counting the value of all cards in their Glory wins the Game.)


The Regnant is the ruler of your Kingdom. A Regnant can be:

A Jack, when there is no Queen or King in the Royal Court.
A Queen, when there is no King in the Royal Court.
A King is always Regnant when in the Royal Court.

The Consort is the Second most powerful in the Kingdom. A Consort can be:

A Queen, when there is a King in the Royal Court.
A Jack, when there is Queen or a King as Reganant. When there is a Queen and a King; the Jack becomes a Chamberlain.


How to play

Board Layout


Re = Regnant

Co = Consort

Ch = Chamberlain

(Re, Co and Ch positions are collectively known as the Royal Court)

GP = Glory Pile (referred to as “Your Glory”)

Draw = Draw Pile (Face Down)

Di = Discard Pile (Cards placed face-down here, whenever instructed to “Discard”)

Subjects (Numbered Cards) are played along Arrows. Collectively known as the Population.

Note: Court Jesters (Jokers) are typically placed on the non-population side of the Royal Court.

To Start

Each player is dealt 7 cards. If you are dealt seven cards without a Royal Card, or without a Subject Card; you must declare Mulligan – show your cards and draw Seven new cards.

Who has the first turn?
Each player plays a Subject (Numbered Card) from their hand face down. They each turn their card over. Whoever has the highest card will go first. Both cards are discarded.

If both players turn over the same value card, they are both discarded and the process is repeated after each player draws a new card. (Mulligans can be declared if no Subject Cards are in hand).

Turn Sequence

Draw Phase

If you have 7 or more cards in your hand, skip the Draw Phase.

Draw 2 cards. (If you started the turn without any cards, draw 3 and discard 1)

Note: If your opponent has no cards in their hand at the end of your Draw Phase. You win the game.

Action Phase

Valid actions are:

  • Removing a Card from your Royal Court (removing a card also removes all Subjects beside that card).
  • Regnant and Consort Abilities
  • Glory Powers
  • Chamberlain and Intrigue Declarations
  • Assassinations
  • Ascendancy Ability
  • Placing a Card into your Royal Court (This is called “Inauguration” and will end the Action Phase).

You may perform as many actions as possible before the Population Phase.

Note:  You must have a Royalty Card in play before proceeding to another phase. If you have none, and are unable to place a one (none in hand) – you must show your hand to the opponent, discard all cards, and draw seven new cards – and place a Royalty Card. Repeating if necessary.

Population Phase

You may place any Number Cards (Subjects) from your hand, into your Population.

Subjects are played from your hand and placed beside a member of the Royal Court. A King can have 4 Cards beside, a Queen 3, and a Jack 2.

You must place at least one card into your Population during this phase. If there is no room, you must discard a Subject from you population and replace with a subject from your hand.
If you cannot place at least on Subject from your hand – you must show your hand to the opponent, and draw cards until able to place a Subject.

During your Population Phase, you may also place a Court Jester (Joker) into the Royal Court (if no Court Jester already present).

You may also re-arrange Subjects between the Regnant, Consort, and Chamberlain rows.

Discard Phase

You may discard one card from your hand. You may also discard one Subject card from your Population.

Refugee Phase

Turn over the next card on the draw pile.

Whichever Kingdom is most in “Harmony” with this card; must take it.

(Whoever has the most cards in the Royal Court with the same suit as the refugee must take it – if it is a draw, whoever has the most cards of the same suit including the Population must take it – if a draw – the player who turned it over must take it).

If you turned over a Joker, your must take it.


Intrigue Rules

Treason and Revolt:

During your Action Phase; If your opponent does not have a Subject in their Population that is of the same suit as any card in their Royal Court you may invoke once:

Revolt –  Place one of their Subjects into their Glory.


Treason – If you have a vacancy in your Population – you may take one Subject from the opponent and place into that vacancy.

Sedition and Scandal:

Sedition – When you place a Subject into Your Glory which is the same suit as any card in the Opposing Royal Court AND your Regnant – the opposing player must immediately discard a card from their hand, and one Subject from their population.

Scandal – When your opponent places a Subject into Their Glory which is the same suit as your Regnant and that is not of the same suit as any card in their Royal Court – the opposing player must immediately discard a card from their hand, and one Subject from their population.

Other Intrigues:

Conspiracy – During your Action Phase; you may remove any number of cards from Your Glory, that are the same suit as your Regnant.

Usurper – If you place a King into the Royal Court that has a Jack of a different suit, You must discard the Jack (and choose which one of his Subjects is Discarded, and if available the other becomes the Kings Subject).
(Once a Jack is placed – this cannot be taken back, Usurper is instant).

Prestigious Court – If you have a King, Queen, and Jack of the same suit in the Royal Court. Your opponent must place any obtained Glory into your pile of Glory Cards if they have more Glory Cards in their pile.


No Consort Abilities

Treaty Cards

If you have No Consort during your Population Phase; you may place a Subject onto your Regnant – the Subject becomes a Treaty Card.

This prevents the opposing Kingdom from activating a Regnant or Consort Ability of the same suit as the Treaty Card on their next turn.

During the refugee phase of their turn, the Treaty Card is discarded.


If you have No Consort during your Action Phase you may only once discard one Subject from your Hand or Population for the following effect according the suit of the Subject Discarded.

Spades “Master of the Hunt” – Draw a card from the Draw Pile.

Hearts “Herald” – Place a card from your Glory pile immediately into your population – you are still in your Action Phase.

Clubs “Champion” – Remove any card from the Opponents Population.

Diamonds “Treasurer” – The opponent must give you a card of their choice from their hand, which goes into your hand.



When a Jack shares the Royal Court with a Queen and a King, it becomes a Chamberlain. When you have a chamberlain, You may also use a Glory Power during your Action Phase.

Note: If the Jack is the same suit as the Queen, it is called a “Eunuch Chamberlain” and cannot activate a Glory Power.

Glory Power

During your Action Phase (If you have a Chamberlain), you may discard a card from Your Glory. The card must share suit as your Chamberlain.
After the Discard you may:

Spade – “Cultivate”– Discard as many cards as you like from your hand, and Draw cards until you have seven in hand.

Heart – “Oracle– Place any Subject from Your Kingdom into Your Glory.

Club – “Pillage” – Discard One Card from the Opponents Glory.

Diamond – “Pledge” – Take any card of lesser value from your Opponents Glory and place into Your Glory.


Chamberlain Declarations

Can be enacted during your Action Phase if the opponent has a Chamberlain, and you have no Jack in your Royal Court.
You may discard their Chamberlain, Or take control of it. And take control of any subjects currently on that Chamberlain under the following conditions. To activate a Chamberlain Declaration, the following conditions must be met:

Estate – If the Other Kingdom has a Chamberlain of the same suit as your King,  and you discard one a Spade from Your Glory.

Tryst – If the Other Kingdom has a Chamberlain of the same suit as your Queen,  and you discard one a Heart from Your Glory.

Power Struggle – If the Other Kingdom has a Chamberlain not of the same suit as their King,  and you discard one a Club from Your Glory.

Coercion – If the Other Kingdom has a Chamberlain not of the same suit as their Queen,  and you discard one a Diamond from Your Glory.


Court Jesters and Assassins

Court Jester – You may place a Court Jester (Joker) next to your Royal Court during your Population Phase. Having a Court Jester makes you immune to Chamberlain Declaration and Royal Court Assassinations (only one Joker allowed per Royal Court).

Assassin – You may play an Ace from your hand to assassinate any member of the Other Royal Court of the same suit. Any Ace can kill a Court Jester. You can also play an Ace into the Population (value of 1) – it cannot be used as an Assassin once placed into the population. (The Ace is first played onto the Discard PIle with the victim placed on top).


Royal Court Influence

A Royal Court that shares two or more of the same suit attracts a Passive Effect.

Spades “Abundance”- Draw 3 Cards instead of 2 for your Draw Phase. If you have no cards in hand, Draw 3 and do not discard one.

Hearts “Divine” – During your Draw Phase – Instead of drawing 2 cards, you may Draw One from the Draw Pile and then One from the top of the Discard Pile.

Clubs – “Sabotage” – During your Opponent’s Draw phase, you take their first Draw card.

Diamonds “Endow” – When the opponent must take a Refugee Card, you have the option of taking it instead.


Regnant (Glory) Consort (Ability)

During your Action Phase, you can activate your Regnant ability by discarding Subjects from Your Population. Consort are optional abilities that can activate whenever you place a card into Your Glory.

Spade Regnant – “Harvest”
Discard one Spade Subject. Choose any Subject of a lower value from Your Kingdom and place into Your Glory.

Spade Consort – “Reap”
Discard any Subject from Your Kingdom, and place a card of lower value from Your Kingdom into Your Glory.


Heart Regnant – “Crusade”
Discard One Heart Subject and another subject of equal or higher value from your Kingdom. Take any Subject from the Other Kingdom and place into Your Glory.

Heart Consort – “Pilgrimage”
Take any Subject from the Other Kingdom and place it into Your Population.


Club Regnant – “Invade”
Discard one Club Subject. Choose any Subject of a lower value from the Other Kingdom and place into Your Glory.

Club Consort – “Honour”
Discard any Subject from Your Kingdom, and place a card of lower value from the Other Kingdom into Your Glory.


Diamond Regnant –“Investment”
Discard One Diamond Subject and any other subject from your Kingdom. Take any Subject from Your Kingdom and place into Your Glory.

Diamond Consort – “Negotiations”
Draw a card, place into your hand – You may now place any Subject into your population. You are still in the Action Phase.


Things to Note

Public Glory: The Glory Pile is face-up – it is always public, the other Kingdom can view your Glory at any time.