(Endurance, Speed, Constitution)
Force, Carry, Grip, Lift
Sneak, Dodge, Acrobatics
Comprehension, History, Wisdom
Investigate, Awareness, Initiative,
Charm, Deception, Lead, Perform
Combat, Sport
Medicine, Survival, Taming
Craft, Repair, Construct
Replace 1d6 for 1d12 for first condition. Repalce 2d6 for 2d12 for second. Remove 1d6 per condition thereafter) Note: 5 different conditions checked or 3 of the same = Broken
Type of Injuries:
(Dexterity Facet number + Fight Facet number)
Free Slot
Bonus Slot