Each play draws 7 cards.

Each player will have four piles in front of them from left to right – a pile of Hearts, a pile of Diamonds, a pile of Spades, and a pile of Clubs.

To start, each player takes turns playing a card from their hand into one of the piles (or empty space if first card in the pile).

Place a Heart Card in your Hearts pile if it is higher than the current top card in the pile (or the pile is empty)

Place a Diamond in your Diamond card in the Diamond Pile, if it is a Lower than the top card in the pile (or the pile is empty).

Place a Spade in your Spades Pile, if it is Equal or Higher than any card currently on top of their piles.

Place a Club in your Clubs Pile, if it is Equal or Lower than any card currently on top of their piles.

When at least one player has 4 of their piles containing at least one card each, both players now have 4 options for their turn.

Options 1. Place one card on their own side (valid placement rules apply).
Draw One Card.

Option 2. Place one card on their own side, placement rules don’t apply (suits must match only).
Draw Two Cards.

Options 3. Place one card on their own side, and then one on the opponents side. (valid placement rules apply on both sides).
Draw Two Cards.

Options 4. Place one card on their own side, (valid placement rules apply) and then one on the opponents side (However, must be an invalid placement, only suits must match).
Draw One Card.


After each Turn, Draw a Card. (Draw Phase)

If someone Draws a card and has eight cards in their hand, they lose.

The first person to have no card in their hand before the draw phase. Wins.

If the Draw Pile runs out of cards, reshuffle all cards below the current top cards in each play pile to form a new Draw Pile.