When you collect the final section of a Panorama, you have the option of taking coins instead of points. 3 for Paddy, 4 for Mountain, 5 for Sea.(Panorama achievement cards are always points) This helps a bit with coin acquisition in higher player counts.It also adds an aspect of “shooting for the moon” for those […]
Our household wasn’t happy with the official Mountain Movement rules. Something feels unrealistic with the mechanic; so we prefer these 2 House Rules: 1. Descent Rule: Move two squares on your first move that lands on a Descent square (per turn). Examples: (‘S’ is starting position) Entering a Descent with a 5 Energy… Starting on an Descent […]
1. When attacking another player, you roll any number of your Vikings on the table (or we prefer dropping in a dice tray).Some of these Vikings will be laying flat, and the others will be considered “Standing”. These “Results” are kept on the table, showing how many are flat and how many are standing. (we like to then […]
Enclosure Placement Rule Variant: Enclosures can only be placed where they will connect to an existing Bear House of the same type. Or another Enclosure of the same type. Thematically, Bears aren’t moved from their houses to another area of the park to be put on display, they are always connected to their House. (When playing […]
Hidden Outcomes.The Leader must read the Dilemma Card – and does not reveal the Possible Outcomes. Only a Leader may view the card. Phase 2 of a round is skipped (Don’t place the Outcome Tokens on the Balance) as only the Leader may look at the Possible Outcomes listed. Anyone taking the Leader Token during […]
Place a token (poker chip, meeple, whatever) into the centre of the board – this is the “Breeze”.After a player makes a move, and places their Move Card to the side, they must move the Breeze into a space that the incoming Move Card allows before taking it. (If you cannot legally move the Breeze, […]
Place two colour arrows… one pointing left and the other right.You deduct the highest percentage colour on a card from the other colour, and place according to the amount of remaining colour. eg. When playing with Blue and Red Arrows:A 20% blue / 5% Red card = is a 15% Blue Card.A 4% Blue / […]
For 3+ PlayersThis variant introduces Resource Tokens, and was designed to focus on resource gathering, and increased player interaction. Extra tokens needed:– Resource Tokens of each type (22 Wood for Forests, 26 Wheat for Fields, 14 Meat for Grasslands, 18 Fish for Lakes)(I use Pandemic Cubes – Black/Wood, Red/Meat, Yellow/Wheat, Blue/Fish)– 22 Gold Tokens Setup:Each […]